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Brave new world civ 5 difference
Brave new world civ 5 difference






And the Reformation policy will be Evangelism. Holy Order (-30% missionary cost) will be the enhancer belief, stacked with the Mandate of Heaven policy (-20%). So I assembled a plan of stacking up everything to feed into missionaries. Along with that comes the plan of using the big faith production to take advantage of the three separate Great Writer/Artist/Musician cost scales for purchasing with faith.Īnd I'll continue the principle I've been doing of deep dives into policy trees, obviously Piety here. The second goal is getting the World Congress to adopt my world religion, which naturally feeds into a tourism victory. you're Byzantium! That's the plan, use Byzantium to stack up a second founder belief along with Pilgrimage while going wide with religion. But you only get one founder belief, which Pilgrimage itself consumes. Founder beliefs are the way you get rewarded for spreading your religion wide. But there are a few areas of payoff I can identify. I'm aware there's not much point to doing this on its own, all you do is spend faith to get more faith to spend on more faith.

brave new world civ 5 difference

I want to play a game dedicated to spreading religion as massively as possible, using the Pilgrimage belief that we never really maxed out in the succession game. I promised the Holy Warriors team 50 faith/turn from the Pilgrimage belief, which never happened (we got up to about 20), but I still have to deliver on that somehow.

Brave new world civ 5 difference how to#

In the Holy Warriors succession game, we kind of touched on how to spread religion widely, but didn't really get all that far with it.






Brave new world civ 5 difference